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Old Aug 04, 2009, 07:48 PM // 19:48   #21
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Guys guys guys. No need to be negative.

We do know there will be no monthly fees first of all.

BUT. We do NOT know it will be a persistant world OR similar to Aion or WoW or whatever other MMO you want to compare it too (so STFU already?)

Unless you have seen screenshots or movies of the gameplay, stop. Just stop.

And another thing that really annoys me are "I can haz z-axis?" No... you can't because we already have one. Yes. Guildwars HAS a z-axis already. Thats how we can go up and down large hills, get better range on a bow if you are higher than your foe... etc. It's just that.. in the current GW, we CAN'T jump. There is still a z-axis. If there wasn't the game would be flat and there would be no mountains or hills.


Also if you say one or all of the following things your arguement is invalid and you do not deserve to play GW now or purchase GW2 when it comes out:

1. GW will die off when gw2 comes around
2. GW has no z-axis noobs it's ghey
3. GW2 will be just like wow lulz
4. GW2 will suck
5. Nobody will play gw2 when it comes out if its like wow

Thats just a partial list...

Actually to answer the question: What are you expecting from GW2?

I expect nothing.. In fact I hope it never comes out and that it fails so the devs can realize that GW1 deserves so much more (more content, more expansions, theres A LOT to build on this game and the game's lifespan is just simply not up yet) and they should be ashamed for starting a new game from scratch and pretty much abandoning GW1.

Last edited by Bob Slydell; Aug 04, 2009 at 07:59 PM // 19:59..
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Old Aug 04, 2009, 07:50 PM // 19:50   #22
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Same pvp system but less broken.
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Old Aug 04, 2009, 07:57 PM // 19:57   #23
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Quote:
Originally Posted by Chrisworld View Post
Guys guys guys. No need to be negative.

We do know there will be no monthly fees first of all.

BUT. We do NOT know it will be a persistant world OR similar to Aion or WoW or whatever other MMO you want to compare it too (so STFU already?)

Unless you have seen screenshots or movies of the gameplay, stop. Just stop.

And another thing that really annoys me are "I can haz z-axis?" No... you can't because we already have one. Yes. Guildwars HAS a z-axis already. Thats how we can go up and down large hills, get better range on a bow if you are higher than your foe... etc. It's just that.. in the current GW, we CAN'T jump. There is still a z-axis. If there wasn't the game would be flat and there would be no mountains or hills.


Also if you say one or all of the following things your arguement is invalid and you do not deserve to play GW now or purchase GW2 when it comes out:

1. GW will die off when gw2 comes around
2. GW has no z-axis noobs it's ghey
3. GW2 will be just like wow lulz
4. GW2 will suck
5. Nobody will play gw2 when it comes out if its like wow

Thats just a partial list...
GW2 will have a persistent overworld. GW1 has an "unrealistic" (read shitty) z-axis. Sure, ranger attacks benefit from height, but melee can attack through bridges.

GW2 will be like WoW in the sense that every MMO is like WoW. WoW's initial incarnation was very "Everquesty." Lots of grind, raiding involved a huge time investment. WoW's expansions dulled the grind down, made it less time involved to raid/pvp and were more financially successful than the original (brought more people into the game). Future MMOs will follow this trend because they want to make money. To think that NCSoft won't (look at Aion) is stupid.

You have a point that GW1 won't completely die off when GW2 comes out, because the games will be so different. Plenty of people who like GW1 will not like GW2.
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Old Aug 04, 2009, 07:57 PM // 19:57   #24
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Pvp being terrible.
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Old Aug 04, 2009, 07:59 PM // 19:59   #25
aga
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I'm not expecting much from it.

(low expectations = no disappointment =P)
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Old Aug 04, 2009, 08:01 PM // 20:01   #26
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It will be great.
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Old Aug 04, 2009, 08:08 PM // 20:08   #27
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Quote:
Originally Posted by pinguinius View Post
GW2 will have a persistent overworld. GW1 has an "unrealistic" (read shitty) z-axis. Sure, ranger attacks benefit from height, but melee can attack through bridges.

GW2 will be like WoW in the sense that every MMO is like WoW. WoW's initial incarnation was very "Everquesty." Lots of grind, raiding involved a huge time investment. WoW's expansions dulled the grind down, made it less time involved to raid/pvp and were more financially successful than the original (brought more people into the game). Future MMOs will follow this trend because they want to make money. To think that NCSoft won't (look at Aion) is stupid.

You have a point that GW1 won't completely die off when GW2 comes out, because the games will be so different. Plenty of people who like GW1 will not like GW2.
I hope I have a pretty darn good point about GW1... Look at everquest1 from 1999. They still have players. It might not be a whole lot but compare it to its sequel (eq2) and you'd think everyone would abandon it, it looks like a nintendo 64 game.

Looking at GW1 however.. I don't think any other "new" game will be able to pull me fully away from gw1.

I'm just slightly worried that in say... when GW2 comes out a whole new generation of gamers will be getting into the online world and that will be their first game. They missed out on the first GW which IMO dosent deserve to be skipped. I just hope the sales of GW will last for 10+ years just like Diablo 2 has been the past 10 years.
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Old Aug 04, 2009, 08:14 PM // 20:14   #28
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Originally Posted by Chrisworld View Post
5. Nobody will play gw2 when it comes out if its like wow
wow players will switch to GW2, oh noes
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Old Aug 04, 2009, 08:15 PM // 20:15   #29
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I'm not expecting (anything from) Guild Wars 2.
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Old Aug 04, 2009, 08:19 PM // 20:19   #30
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Originally Posted by Risky Ranger View Post
It's the Riverside way, instead of something constructive some people just feel that they have denigrate ANET whenever they can. I knew when I posted this I left it open for them to attack, I just feel in the long run more will post positively.
No you shortsighted carebear, you are wrong.

You and your kind, the kind that considers valid commentary to be merely QQing.

No RiskyRanger, you are wrong. Guild Wars, circa 2005, was a great game. Even in 2006 it was a great game. It was a game that took skill, that rewarded time and effort, and had satisfactory rewards for both. It had its imbalances, sure, but they were minor in comparison to what would come in the next 3-4 years.

ArenaNet took its brilliant child, and gave it a lobotomy and fed it Burger King, and now it has a retarded blob.

Judging by the fact that even before GW2 was announced, they were making bad decisions (read: NIGHTFALL), it is doubtful they will make good ones.

ArenaNet's concept of high-end PvE is a bunch of powercreep, with monsters with absurd abilities getting bulldozed by players with equally powerful abilities and pve consumables to help them beat high-end dungeons in 5 minutes.

As for PvP, essays have been written on what has gone wrong there. ArenaNet, on the few occasions they attempted to follow player input, implemented such input in the most mangled, most grotesque way possible, in some instances accomplishing the reverse of what was desired.

No RiskyRanger, it is not QQing, it is a good if sad assumption that ArenaNet DOES NOT KNOW HOW TO NOT SCREW THINGS UP.

Regina whatsherface's commentary that "I've played it, it's a great game" is as credible as "there are nuclear weapons in Iraq". Regina lies, and Gaile didn't know anything.

I'd like you to show me what ArenaNet has done to possibly counter-balance its past errors.
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Old Aug 04, 2009, 08:23 PM // 20:23   #31
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It would awesome if you could switch between persistant and instanced zones. That way, you could go out and meet people or you could have your privacy. But, if I know anything about programming (which I don't, but whatever) this would be a nightmare to implement.

Quote:
Originally Posted by Chrisworld View Post
And another thing that really annoys me are "I can haz z-axis?" No... you can't because we already have one. Yes. Guildwars HAS a z-axis already. Thats how we can go up and down large hills, get better range on a bow if you are higher than your foe... etc. It's just that.. in the current GW, we CAN'T jump. There is still a z-axis. If there wasn't the game would be flat and there would be no mountains or hills.
By "I can haz z-axis," (which I said, apparantly) I meant a z-axis that actually matters. And yes, we will have better use of the z-axis in GW2 according to previous interviews (Although, considering how long ago they were conducted, that may have changed).

Quote:
1. GW will die off when gw2 comes around
2. GW has no z-axis noobs it's ghey
3. GW2 will be just like wow lulz
4. GW2 will suck
5. Nobody will play gw2 when it comes out if its like wow
Agreed. Pessimists annoy me.
If #2 was aimed at me, yea I'm fully aware GW1 has a z-axis. But it's barely used and traps, melee attacks, and touch spells can bypass it in some areas.

Quote:
Z Axis (unsure what button jump would be though >.<)
Maybe Left Shift and 0 by default? If you used WASD for movement, it could be easily reached with the pinky. And if you used the arrow keys, the 0 on the number pad could be easily reached. But there will probably be the option for customization of controls like in GW1, so it doesn't really matter.
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Old Aug 04, 2009, 08:25 PM // 20:25   #32
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Quote:
Originally Posted by Ugh View Post
Why is everyone in this thread so negative?

The short response is cynicism over time is natural and that Anet has earned the negativity to a degree.
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Old Aug 04, 2009, 08:25 PM // 20:25   #33
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i basically want GW2 to have a longer and more epic storyline,
like a rly high lvl cap ( maybe like 100 )
z axis
better graphics (duh)
i want to be able to have lie 30 skills equipped, but make them so there just small damaga buffs and heals and stuff,not like things that can kill a monster in 1 cast or attack (thinks of pain inverter),
also in skills i want more armor buffs
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Old Aug 04, 2009, 08:28 PM // 20:28   #34
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Quote:
Originally Posted by ewren3 View Post
i basically want GW2 to have a longer and more epic storyline,
like a rly high lvl cap ( maybe like 100 )
z axis
better graphics (duh)
i want to be able to have lie 30 skills equipped, but make them so there just small damaga buffs and heals and stuff,not like things that can kill a monster in 1 cast or attack (thinks of pain inverter),
also in skills i want more armor buffs
Oh, are we talking about Aion?
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Old Aug 04, 2009, 08:29 PM // 20:29   #35
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Originally Posted by Snow Bunny View Post
derp
Every game/tv show/band/whatever has periods of time where they lose/gain fans. I think Diablo II was better pre 1.10. I think the first 2 seasons of House were the best. Conversely, I think Nightfall was the best Guild Wars campaign. Your opinions are not fact; chill out.
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Old Aug 04, 2009, 08:41 PM // 20:41   #36
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Quote:
Originally Posted by Snow Bunny View Post
No you shortsighted carebear, you are wrong.

You and your kind, the kind that considers valid commentary to be merely QQing.
Always nice to start a discussion with an insult. Win!

Quote:
Originally Posted by Snow Bunny View Post

No RiskyRanger, you are wrong. Guild Wars, circa 2005, was a great game. Even in 2006 it was a great game. It was a game that took skill, that rewarded time and effort, and had satisfactory rewards for both. It had its imbalances, sure, but they were minor in comparison to what would come in the next 3-4 years...

Judging by the fact that even before GW2 was announced, they were making bad decisions (read: NIGHTFALL), it is doubtful they will make good ones.
Hmm, I thought Nightfall came out in 2006. Silly me.

I guess the "3-4 years" you hate are the ones with no Chapters? Yeah, we all hate that, that's why we're waiting for GW2!

(Hint: Guild Wars is only 4 years old!)


Quote:
Originally Posted by Snow Bunny View Post


I'd like you to show me what ArenaNet has done to possibly counter-balance its past errors.
ArenaNet decided to stop bloating Guild Wars, and make Guild Wars 2. They can't undo what they've done, so they decided to start over.

Will they succeed in making a better game? I hope so.

But calling other people "carebears" is not a good way to get your points across.
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Old Aug 04, 2009, 08:46 PM // 20:46   #37
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I hope it will retain some of the feel of GW. It should also make a point of explaining what has gone before and how that connects, in the time dif to
GW2.
The persistant world may help retain a more team/friend/group style of play.
People will meet in a nasty area, group and keep each other in mind for the future...guilds even .

As far as the doomsayers who will always take the occasion to bash GW...its dead, they killed it, how stupid of them..... They just can't stand it but they are still here.
Seems like GW has done plenty to keep people interested.....or the complainers/doomsayers are as stupid as they claim NCSoft is.

C'mon, its a great game and has gone on, with success, for a long time.
Definetly well done!
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Old Aug 04, 2009, 08:47 PM // 20:47   #38
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Quote:
Originally Posted by Snow Bunny View Post
No you shortsighted carebear, you are wrong.

You and your kind, the kind that considers valid commentary to be merely QQing.

No RiskyRanger, you are wrong. Guild Wars, circa 2005, was a great game. Even in 2006 it was a great game. It was a game that took skill, that rewarded time and effort, and had satisfactory rewards for both. It had its imbalances, sure, but they were minor in comparison to what would come in the next 3-4 years.

ArenaNet took its brilliant child, and gave it a lobotomy and fed it Burger King, and now it has a retarded blob.

Judging by the fact that even before GW2 was announced, they were making bad decisions (read: NIGHTFALL), it is doubtful they will make good ones.

ArenaNet's concept of high-end PvE is a bunch of powercreep, with monsters with absurd abilities getting bulldozed by players with equally powerful abilities and pve consumables to help them beat high-end dungeons in 5 minutes.

As for PvP, essays have been written on what has gone wrong there. ArenaNet, on the few occasions they attempted to follow player input, implemented such input in the most mangled, most grotesque way possible, in some instances accomplishing the reverse of what was desired.

No RiskyRanger, it is not QQing, it is a good if sad assumption that ArenaNet DOES NOT KNOW HOW TO NOT SCREW THINGS UP.

Regina whatsherface's commentary that "I've played it, it's a great game" is as credible as "there are nuclear weapons in Iraq". Regina lies, and Gaile didn't know anything.

I'd like you to show me what ArenaNet has done to possibly counter-balance its past errors.
It's going to be an all new game of which, whether you like it or not, you have no information what so ever to base any of your verbacious rant upon.
I ask you why do you have this compulsion to post consistently on a site for a game you no longer seem to like and about a future game you obviously also dislike? As for the name calling so childish.
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Old Aug 04, 2009, 10:05 PM // 22:05   #39
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Quote:
Originally Posted by ewren3 View Post
i want to be able to have lie 30 skills equipped, but make them so there just small damaga buffs and heals and stuff,not like things that can kill a monster in 1 cast or attack

So you basically want GW2 to be stupidly confusing and too hard for the average teenager to understand? It'll Never Happen.

I however would like to jump over things
More RPG content and different storylines for different types of char would be nice... But i doubt that aswell Lol.
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Old Aug 04, 2009, 10:33 PM // 22:33   #40
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Has this thread being hijacked? I though the topic was supposed to be "What are you expecting from GW2?"

I'm optimistic that GW2 will offer an interesting gameplay experience, with an engaging storyline and a variety of forums for PvP that make it possible for players to compete on the basis of skill (as opposed to gear).

I'd also hope for more and better opportunities for cooperative gameplay with other human players. GW1 PvP is still mainly played by humans, but PvE typically offers little incentive to form a group with others. (I'm also disturbed by the economic prominence of "runs" and solo farming in GW1.)
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